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SerenePixels

114
Posts
1
Topics
4
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56
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A member registered Apr 29, 2022

Creator of

Recent community posts

Excellent!! played few maps is very engrossing music is on point too.
Please do a devlog of how you went about it. would love to see a making of of this.

thank you for taking out the time and playing our game !!

I can only kill them with melee, bullets dont seem to be doing much with them just ganging up on me.
but this is AAA quality GJ!

new favorite! I would like to point out that when we press spce to close to a wall then it doesnt work properly.

awesome! very original and polished take! If its only as brief as the end of part 1 it was quiet short. there's a possibility of totally loosing your way and then you have to restart the w and s movement could be more accurate as its hard to aim just with that. you should definitely continue building this.

beautiful game! I had fun though couldnt get past the spider bots that were planting mines.

the end day button isnt working forme. and the personality needle didnt appear when playing the second time.

interesting controls! though the senstivity can be tweaked a little its an addictive game for sure.

its just a splash screen for me. no menu nothing.

this is not running for me.

I can play this all day! pretty much angry birds. please make it avbl on android as well.

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only one boss? but this a gem it is paid platformer quality. explore this further and release something.
and thank you for reminding me of icy tower though this guy doesnt go wheee like harold XD

beautiful game havent beaten the chicken yet but this is a surprise hit for me.

what are the circles with the alphabets ? what are the colored shafts with black dots? how do i use my keys or they just sit there. pleae give some tutorial alongside controls.

Dowloaded 1 gb at 3am and could only do 1 boss coz the game got stuck in inventry after getting the core. Visuals and audio are ace. struglled a lil with the wall jump. and escape doesnt work in menus to go back have to alt f4 and start all over.

cracker of a jam entry guys!! very nice pleasing paid game vibe. dint go beyond the tank  but enjoyed all my minutes in it. seems this is benchmark for 1 month jam entries now.

great aesthetic but i had trouble with understanding the controls. music and art is good but I dont know whats going on with the movements and attacks. Good job! hope to see an updated version soon.

plus points for novel controls though were a lil hard to get used to. you have designed this very well.

ok the rock crab pawned me the click drill attack doesnt work as it should. but what music and art seriously mindblowing!!

Ok difficult controls but beatiful game. In download version i had to press all keys to figure out the j key before anything would appear on screen. I did get the fatal error after killing pumkin.

I have never been in a board rpg session so that aspect I cannot relate with. you nailed this on sound and ease of gameplay. keep up the good work.

Very adventure quest vibe! thank you for the nostalgia and an even prettier art. had to play in full screen to kill the 2nd boss as the bigger gem on his arm cant be reached in normal window.
I wish there was more as I tried many times to beat the 2nd boss and then the game ended there and i felt cheated.

same here the game crashed after the tutorial boss. and we have to play in full screen mode to see the story buttons. the controls are also a very rare set and hard to memorize.
but very beautiful and well thought out game.

duke nukem meets contra! what a gorgeous little masterpiece.
I was able to beat two bosses i was killed inside the yellow door by the minions after the shielded boss.
wonder if your game can replace little fighter 2 for all us siblings and cousins as the pass time classic game.
hope there will be enough bosses in there.

I only caught one person and that alt and mousewheel rotate didnt work for me with the track pad.
the game looks decent but the mechanic wouldnt work with impatient people.
Tis is a unique entry and all the more laudable. Keep up the good work.

The bosses dont seem to take damge. I didnt mind the music that much, your interface design and art is awesome. just that some backgrounds were too busy and not great to look at for long hours of play.
a little resting space in the background designs and color schemes would help in building a memorable experience. Good job on this one !!

It is a beautiful game! I couldnt even kill a single boss but this a well rounded game with a proper tutorial. Polish it and consider releasing for mobile platform. 

thank you for the feedback!! yes it is different in the web and windows version but only marginally. well soon update with host of improvements.

Yeah the sensitivity turned out to be high. We are improving the game now, soon well be able to give you a revamped version. thank you for taking out the time to review our game.

yes please!!

this is new for me but ill keep trying. it is a beautiful game none the less!

Great game! the samurai owned me coz it doesn't wait for us to recharge the medal. maybe a new attack or more hearts would work to balance the difficulty. you could also add a wall to hide behind while recharging.

this is a good game! I was unable to kill the first bos the reaper cause his small minions killed me while I was trying too wall jump and swing the lights. I feel the lights could be a  lil closer or we could pickup and throw some object at the lights to swing them also.

A beautiful game!! great use of the theme. it was like a new age contra but the vertical aesthetic was fun.

We dont have a programmer! so wether you work with unity or unreal or something else please let me know asap.

yes it happened in the standard mode. the game announced the winner at the top but i was not able to click on menu had to reload the page.

Chess that feels like risk! I like it.

in few games after the game finished it froze and i couldn't reach the lobby to start again but all in all you got me hooked.

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Glad you liked that, I have named it Beak! Hopefully we can bring you more mechs soon. Thank you for sharing your views.

wow! this is a splendid effort. you took me back to my contra days. I am waiting for your devlog now so i can try making atleast one such level.